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        <h2>Sierra Championship Boxing</h2>
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            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>Sierra Championship Boxing</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1985
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
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                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>United States
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Sports
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>Sierra On-Line, Inc.
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Evryware
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Evryware
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        投票得分：92
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            <h3>Description of Sierra Championship Boxing</h3>
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            <p><em>Ancient art of War</em> creators Dave and Barry Murry got their start in the gaming business with this revolutionary boxing game, released in 1983 by Sierra On-Line (then On-Line Systems).</p>

<p>In a clear departure from other boxing games of its time (not that there were many of them...), <em>Championship Boxing</em> features excellent blend of strategy and action, as Dave and Barry explains in their interview with Games Domain: "You could build your own boxer with different abilities. You could simulate matches between fighters of different eras like Jack Dempsy vs Ali. It had a pure strategy mode where you were the trainer in the corner and gave advice between rounds or you could play it arcade style where you pressed keys for different punches, to duck, etc. We even had a boxing kangaroo and a boxing space alien!"</p>

<p>A great first game by any standard, and its strategy focus won't be seen in any other boxing game until 1995's <em>Title Fight Pro Boxing</em>. Thumbs up!</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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